Edição de Imagem
Using Psychology To Design Better Products & Services
Volume Iii: Contemporary Times
Communicate With Stakeholders, Keep Your Sanity, And Deliver The Best User Experience
Volume Ii: The Birth Of A Style - The Three Markets
A Beginner'S Guide To Programming Images, Animation, And Interaction
Patterns For Effective Interaction Design
Volume I: Foundations - The Golden Age
A Playcentric Approach To Creating Innovative Games, Fourth Edition
A Cg Animator'S Guide To Applying The Classical Principles Of Animation
A Cg Animator'S Guide To Applying The Classic Principles Of Animation
Essential Tools And Techniques For Artists
The Essential Guide To Learning Blender 2.6
Create A Project From Start To Finish-Model, Texture, Rig, Animate, And Render In Maya
Insider'S Guide To Game Character, Vehicle, And Environment Modeling: Volume I
Create Natural Fire, Earth, Air And Water Without Plug-Ins
The Fundamentals Of 3d Modeling, Texturing, And Animation